The studio — Services

Three specialties. One team that owns the whole build.

VR/AR software leads: spatial tools for business and entertainment, built for today's headsets and the lighter devices coming next. Games and AI modernization sit alongside it. We write the spec, build on the real device from week three, and handle the store or the rollout. Our own apps live under Products.

01

VR/AR software

Unity · OpenXR · Quest · PC VR · visionOSSee VR/AR example solutionsTalk about a spatial build

Spatial software for work and play: training, field guidance, visualization and entertainment, built for today’s headsets and the glasses coming next.

  • Business tools for people who work with their hands: procedures anchored to the equipment, safe rehearsal of risky tasks, and sites you can walk around on a table.
  • Entertainment and learning on the same foundation: VR games, sports and skills training that run on standalone headsets.
  • Mixed reality on Quest and Apple Vision Pro: passthrough, spatial anchors and hand tracking when the room makes the experience better.
  • Comfort as a specification. Locomotion, vergence and frame pacing tested on real headsets every week.
  • Shared sessions and host-authoritative networking where more than one person needs to be in the space.
  • Integrations with the systems you already run, so the headset is a window onto your data, not a silo.
You keep: the project, the test plan and the performance numbers.
02

Games

Unity · Unreal · Steamworks · Meta Store · App StoreSee the gamesTalk about a game

VR, desktop and mobile titles, from paper prototype to store page.

  • Quest, PC VR and mixed reality with comfort-first interaction and frame times that hold at 90 Hz.
  • Windows, macOS and Linux on Steam. Controller and Steam Deck support as a default, modding hooks where the design wants a community.
  • iPhone and iPad with short sessions, honest monetization and live operations you can run yourself.
  • Store submission, certification and the first month of fixes included in every scope.
You keep: the repo, the pipeline, the store accounts and the analytics.
03

AI modernization

Azure · AWS · .NET · Python · TypeScript · Java · MCPSee how AI modernization worksTalk about modernization

Add assistants, automation and grounded search to the software you already run. A person approves every action.

  • Assistants inside your product that answer from your own documents, tickets and data, and cite where each answer came from.
  • Workflow automation that drafts the message, the ticket or the configuration change, then waits for approval.
  • Grounded search across the knowledge your team already has, in the app, in Slack or Teams, or in the headset.
  • On Azure, AWS or your own servers, in the language your system is already written in. C# and .NET, Python, TypeScript and Node, Java, Go, Swift, C++ and other well-documented stacks.
  • On-device and private-cloud models where latency, cost or privacy demand it. Evidence of what changed, kept with the system.
You keep: the working system, the prompts, the evaluations and the audit trail.

How a build runs

Same four steps for every specialty
Step 01 · Week 1–2Specify

Platform, audience, scope and risks on one page you sign off.

Step 02 · Week 3–6Prototype

A playable or usable build on the real device, not a slide.

Step 03 · OngoingBuild

Weekly builds, a shared tracker and numbers you can check yourself.

Step 04 · LaunchShip

Store submission, certification and the first month of fixes included.