Three specialties. One team that owns the whole build.
VR/AR software leads: spatial tools for business and entertainment, built for today's headsets and the lighter devices coming next. Games and AI modernization sit alongside it. We write the spec, build on the real device from week three, and handle the store or the rollout. Our own apps live under Products.
VR/AR software
Unity · OpenXR · Quest · PC VR · visionOSSee VR/AR example solutionsTalk about a spatial buildSpatial software for work and play: training, field guidance, visualization and entertainment, built for today’s headsets and the glasses coming next.
- Business tools for people who work with their hands: procedures anchored to the equipment, safe rehearsal of risky tasks, and sites you can walk around on a table.
- Entertainment and learning on the same foundation: VR games, sports and skills training that run on standalone headsets.
- Mixed reality on Quest and Apple Vision Pro: passthrough, spatial anchors and hand tracking when the room makes the experience better.
- Comfort as a specification. Locomotion, vergence and frame pacing tested on real headsets every week.
- Shared sessions and host-authoritative networking where more than one person needs to be in the space.
- Integrations with the systems you already run, so the headset is a window onto your data, not a silo.
VR, desktop and mobile titles, from paper prototype to store page.
- Quest, PC VR and mixed reality with comfort-first interaction and frame times that hold at 90 Hz.
- Windows, macOS and Linux on Steam. Controller and Steam Deck support as a default, modding hooks where the design wants a community.
- iPhone and iPad with short sessions, honest monetization and live operations you can run yourself.
- Store submission, certification and the first month of fixes included in every scope.
AI modernization
Azure · AWS · .NET · Python · TypeScript · Java · MCPSee how AI modernization worksTalk about modernizationAdd assistants, automation and grounded search to the software you already run. A person approves every action.
- Assistants inside your product that answer from your own documents, tickets and data, and cite where each answer came from.
- Workflow automation that drafts the message, the ticket or the configuration change, then waits for approval.
- Grounded search across the knowledge your team already has, in the app, in Slack or Teams, or in the headset.
- On Azure, AWS or your own servers, in the language your system is already written in. C# and .NET, Python, TypeScript and Node, Java, Go, Swift, C++ and other well-documented stacks.
- On-device and private-cloud models where latency, cost or privacy demand it. Evidence of what changed, kept with the system.
How a build runs
Same four steps for every specialtyPlatform, audience, scope and risks on one page you sign off.
A playable or usable build on the real device, not a slide.
Weekly builds, a shared tracker and numbers you can check yourself.
Store submission, certification and the first month of fixes included.