Savill Interactive · Texas

Software for
what comes next.

VR/AR software, games and AI modernization. Designed, built and shipped by one studio in Texas.

Games · VR · Desktop · MobileVR/AR softwareAI modernizationProducts
AI modernization

Software you already run, now answering back.

Assistants, automation and grounded search added to your existing products and systems. Every answer cites its source, and a person approves every action.

[YOUR PRODUCT] · OPERATIONS
AssistantGrounded · your docs
Which customers were affected by last night's billing sync failure?
312 accounts on the Pro plan were charged twice between 02:10 and 02:40. The cause was a retry loop in the payment webhook, fixed in release 4.2.1. Refunds are drafted for your review.incident-1027.mdpayments.logPro · charged twice
Review 312 refundsHand to a person
Grounded, with receiptsEvery answer cites the document, ticket or build it came from.
Acts with approvalDrafts the message, the ticket or the config change. A person clicks send.
Runs where you doIn the app, in the headset, in Slack or Teams. On-device models where latency or privacy demand it.
VR/AR software

Built for headsets, and the room around them.

Field guidance, hands-on training and facilities you can walk around on a table. Built for today's headsets, and designed to move to glasses as they arrive.

VALVE BClose · quarter turnPUMP PRESSURE42 psi · normalDANA · REMOTECheck this seal firstSTEP 3 OF 7Close valve BQuarter turn clockwise.Wait for pressure to readunder 5 psi.SAY “NEXT” TO CONTINUEGLASSES · HANDS FREE · VOICE: NEXT, REPEAT, CALL DANA
Concept · repair guidance through glasses Physical room What the software adds
Comfort is a spec, not a hopeLocomotion, vergence and frame pacing tested on real headsets every week.
Mixed reality where it earns its placePassthrough, anchors and hand tracking when the room makes the experience better.
Built to move to glassesOne input layer and glanceable layouts, so today's headset product carries over.
Games

Five worlds in development.

Desktop, mobile and VR. Each one built by the same small team, from paper prototype to store page.

See all games
Products

Apps we build, ship and support ourselves.

ClipCue turns a drawer of paper coupons into a planned grocery trip. Littlekin keeps every pet's daily care on one checklist for the household. Every customer gets one place to ask for help.

ClipCue on iPhone: the Today screen with coupons ready and the next trip
Littlekin on iPhone: the home screen with five pets and today's care for Mochi
Support requestsACCOUNT
SI-1042Crash on launch after 1.4.2Open
SI-1039Invoice shows wrong addressWaiting
SI-1012License key on second machineResolved
PlanStudio · renews Nov 25
Latest build1.4.3 · in review
The studio

One team. The whole build.

We write the spec, build on the real device from week three, and handle the store. You keep the repo, the pipeline and the numbers.

01 · Week 1–2SpecifyOne page. Platform, audience, scope, risks.
02 · Week 3–6PrototypeA build on the real device, not a slide.
03 · OngoingBuildWeekly builds and a tracker you can open.
04 · LaunchShipStore, certification, first month of fixes.
Have a build in mind?