Case study 04 · Game

Ram Ramp: Brake at the edge. How far down can you go?

PlatformsiPhone, Windows
EngineUnity · C#
FormatPortrait, endless drop
ForKids and anyone who likes a cartoon crash
Build0.16
StatusOn TestFlight
Ram Ramp: the ram racing down the meadow past a farm, collecting coins
Fig. 01 — Ram Ramp: the ram racing down the meadow past a farm, collecting coinsiPhone · Windows
AboutRole: Game design and development

An arcade game for kids about a ram, a pickup with a ramp, and a very tall hill. Brake at the edge, launch the ram off the truck, and see how far down the slope it can go.

The endless drop

The slope never ends. It gets steeper and busier the further you go, from meadow to canyon to snow, and from the third run an avalanche chases you down. Rocks wipe you out unless you steer round them or tap BOOST to smash through. Slaloms, narrow chutes and forks with a risky way and a safe way give each stretch something to read, and near-miss streaks pay coins and a slipstream kick. About 730 m down, THE BIG ONE junk pile waits to be smashed.

Missions and ranks

Missions work like Jetpack Joyride's: three at a time, tracked live, replaced as you finish them. Distance and missions earn XP toward ranks that raise the score multiplier, and the first drop each day earns double XP. The garage holds upgrades, rider looks and truck finishes.

What is built

Version 0.16 is archived for iOS and running on iPhone, with test builds going out through TestFlight and a Windows build alongside. Captures on this page are from the 0.16 endless-drop build.